08.16.01 11:31:44 halo xbox 01.08.15.1749(CACHE) ---------------------------------------------- 08.16.01 11:31:44 xbox ethernet link is connected at 100 Mbps in half-duplex mode 08.16.01 11:31:47 Timing for copying last cache file: 08.16.01 11:31:47 Total read thread file time: 4236663 08.16.01 11:31:47 Total read thread blocked time: 3614047 08.16.01 11:31:47 Total write thread file time: 6760764 08.16.01 11:31:47 Total write thread zlib time: 2643612 08.16.01 11:31:47 Total write thread blocked time: 884519 08.16.01 11:31:47 Total copying time: 10619725 08.16.01 11:31:47 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 11:32:28 system nickname set to 'Noodle' 08.16.01 11:32:39 Timing for copying last cache file: 08.16.01 11:32:39 Total read thread file time: 9950285 08.16.01 11:32:39 Total read thread blocked time: 18579742 08.16.01 11:32:39 Total write thread file time: 17520573 08.16.01 11:32:39 Total write thread zlib time: 4050936 08.16.01 11:32:39 Total write thread blocked time: 237512 08.16.01 11:32:39 Total copying time: 67784272 08.16.01 11:33:00 ### ERROR too many transparent geometry groups 08.16.01 11:53:47 halo xbox 01.08.15.1749(CACHE) ---------------------------------------------- 08.16.01 11:53:47 xbox ethernet link is connected at 100 Mbps in half-duplex mode 08.16.01 11:53:48 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 11:56:33 waiting for asynchronous player profile writes to finish... 08.16.01 11:56:37 closing widget 'player_profile_edit_screen' because no saved game file is being edited 08.16.01 11:56:37 not currently editing a player profile 08.16.01 11:56:56 waiting for asynchronous player profile writes to finish... 08.16.01 11:57:52 waiting for asynchronous player profile writes to finish... 08.16.01 11:57:52 XCreateSaveGame() failed in synchronize_metadata_display_name_with_profile_name() (maybe the name is already in use?) 08.16.01 11:58:22 Timing for copying last cache file: 08.16.01 11:58:22 Total read thread file time: 72072159 08.16.01 11:58:22 Total read thread blocked time: 27091779 08.16.01 11:58:22 Total write thread file time: 79523309 08.16.01 11:58:22 Total write thread zlib time: 21461389 08.16.01 11:58:22 Total write thread blocked time: 667712 08.16.01 11:58:22 Total copying time: 102771734 08.16.01 11:58:23 WARNING: object_create - an object with this name already exists 08.16.01 12:01:30 ### ERROR too many transparent geometry groups 08.16.01 12:01:30 ### ERROR too many dynamic triangles requested from rasterizer 08.16.01 12:01:30 unable to allocate dynamic structure triangles. 08.16.01 12:01:31 ### ERROR too many dynamic vertices requested from rasterizer 08.16.01 12:01:31 build_sprite failed to allocate dynamic vertices 08.16.01 12:01:55 WARNING: object_create - an object with this name already exists 08.16.01 12:03:49 WARNING: object_create - an object with this name already exists 08.16.01 12:03:49 WARNING: object_create - an object with this name already exists 08.16.01 12:03:49 wrong structure bsp, cannot execute command list keyes_face_display 08.16.01 12:04:04 wrong structure bsp, cannot execute command list cortana_look_display 08.16.01 12:18:01 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:19:16 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:20:31 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:21:46 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:23:01 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:24:16 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:25:31 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:26:46 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:28:01 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:29:16 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:30:31 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:31:46 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:33:01 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:34:16 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:35:31 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:36:46 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:38:01 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:39:16 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:40:31 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:41:46 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:43:01 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:44:16 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:45:31 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:46:46 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:48:01 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:49:16 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:50:31 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:51:46 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:53:01 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:54:16 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:55:31 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:56:46 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:58:01 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 12:59:16 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 13:00:31 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 13:01:46 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 13:03:01 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 13:04:16 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 13:05:31 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 13:06:46 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 13:08:01 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 13:09:16 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 13:10:31 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 13:11:46 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 13:13:01 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 13:14:16 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 13:15:31 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 13:16:51 WARNING: object_create - an object with this name already exists 08.16.01 13:21:36 WARNING: object_create - an object with this name already exists 08.16.01 13:23:07 WARNING: object_create - an object with this name already exists 08.16.01 13:23:07 WARNING: object_create - an object with this name already exists 08.16.01 13:23:07 wrong structure bsp, cannot execute command list keyes_face_display 08.16.01 13:51:12 halo xbox 01.08.15.1749(CACHE) ---------------------------------------------- 08.16.01 13:51:12 xbox ethernet link is connected at 100 Mbps in half-duplex mode 08.16.01 13:51:13 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 13:52:33 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 13:53:48 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 13:55:03 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 13:57:23 XCreateSaveGame() failed in synchronize_metadata_display_name_with_profile_name() (maybe the name is already in use?) 08.16.01 13:58:59 waiting for asynchronous player profile writes to finish... 08.16.01 13:58:59 XCreateSaveGame() failed in synchronize_metadata_display_name_with_profile_name() (maybe the name is already in use?) 08.16.01 13:59:31 Timing for copying last cache file: 08.16.01 13:59:31 Total read thread file time: 59386218 08.16.01 13:59:31 Total read thread blocked time: 19172237 08.16.01 13:59:31 Total write thread file time: 63255761 08.16.01 13:59:31 Total write thread zlib time: 16021247 08.16.01 13:59:31 Total write thread blocked time: 679578 08.16.01 13:59:31 Total copying time: 81056336 08.16.01 14:00:09 halo xbox 01.08.15.1749(CACHE) ---------------------------------------------- 08.16.01 14:00:09 xbox ethernet link is connected at 100 Mbps in half-duplex mode 08.16.01 14:00:10 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:12:40 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:13:55 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:15:10 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:16:25 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:17:40 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:18:55 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:20:10 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:21:25 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:22:40 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:23:55 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:25:10 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:26:25 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:27:40 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:28:55 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:30:10 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:31:25 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:32:40 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:33:55 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:35:10 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 14:59:03 halo xbox 01.08.15.1749(CACHE) ---------------------------------------------- 08.16.01 14:59:03 xbox ethernet link is connected at 100 Mbps in half-duplex mode 08.16.01 14:59:04 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 15:00:08 Timing for copying last cache file: 08.16.01 15:00:08 Total read thread file time: 10298330 08.16.01 15:00:09 Total read thread blocked time: 19523658 08.16.01 15:00:09 Total write thread file time: 18145145 08.16.01 15:00:09 Total write thread zlib time: 3951379 08.16.01 15:00:09 Total write thread blocked time: 1139 08.16.01 15:00:09 Total copying time: 59054283 08.16.01 15:18:02 no network game server 08.16.01 15:20:24 Timing for copying last cache file: 08.16.01 15:20:24 Total read thread file time: 10422247 08.16.01 15:20:24 Total read thread blocked time: 19166890 08.16.01 15:20:24 Total write thread file time: 18270436 08.16.01 15:20:24 Total write thread zlib time: 4281087 08.16.01 15:20:24 Total write thread blocked time: 197293 08.16.01 15:20:24 Total copying time: 208891976 08.16.01 15:22:11 ### ERROR too many transparent geometry groups 08.16.01 15:28:49 no network game server 08.16.01 15:31:22 Timing for copying last cache file: 08.16.01 15:31:22 Total read thread file time: 11607962 08.16.01 15:31:22 Total read thread blocked time: 19867212 08.16.01 15:31:22 Total write thread file time: 20220299 08.16.01 15:31:22 Total write thread zlib time: 4232201 08.16.01 15:31:22 Total write thread blocked time: 347236 08.16.01 15:31:22 Total copying time: 75239820 08.16.01 16:12:36 halo xbox 01.08.15.1749(CACHE) ---------------------------------------------- 08.16.01 16:12:36 xbox ethernet link is connected at 100 Mbps in half-duplex mode 08.16.01 16:12:37 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 16:13:39 waiting for asynchronous player profile writes to finish... 08.16.01 16:14:10 Timing for copying last cache file: 08.16.01 16:14:10 Total read thread file time: 73717767 08.16.01 16:14:10 Total read thread blocked time: 27084953 08.16.01 16:14:10 Total write thread file time: 80271589 08.16.01 16:14:10 Total write thread zlib time: 21425145 08.16.01 16:14:10 Total write thread blocked time: 1564506 08.16.01 16:14:10 Total copying time: 104458793 08.16.01 16:14:11 WARNING: object_create - an object with this name already exists 08.16.01 16:15:50 WARNING: object_create - an object with this name already exists 08.16.01 16:15:50 WARNING: object_create - an object with this name already exists 08.16.01 16:15:50 WARNING: object_create - an object with this name already exists 08.16.01 16:15:50 WARNING: object_create - an object with this name already exists 08.16.01 16:18:24 ### ERROR too many transparent geometry groups 08.16.01 16:18:24 ### ERROR too many dynamic triangles requested from rasterizer 08.16.01 16:18:24 unable to allocate dynamic structure triangles. 08.16.01 16:18:24 ### ERROR too many dynamic vertices requested from rasterizer 08.16.01 16:18:24 build_sprite failed to allocate dynamic vertices 08.16.01 16:18:55 WARNING: object_create - an object with this name already exists 08.16.01 16:20:29 WARNING: object_create - an object with this name already exists 08.16.01 16:20:29 WARNING: object_create - an object with this name already exists 08.16.01 16:20:29 wrong structure bsp, cannot execute command list keyes_face_display 08.16.01 16:20:44 wrong structure bsp, cannot execute command list cortana_look_display 08.16.01 16:21:03 wrong structure bsp, cannot execute command list cortana_look_display 08.16.01 16:21:24 wrong structure bsp, cannot execute command list keyes_look_display 08.16.01 16:21:35 wrong structure bsp, cannot execute command list keyes_face_display 08.16.01 16:22:26 WARNING: object_create - an object with this name already exists 08.16.01 16:22:57 WARNING: object_create - an object with this name already exists 08.16.01 16:23:08 WARNING: object_create - an object with this name already exists 08.16.01 17:19:07 halo xbox 01.08.15.1749(CACHE) ---------------------------------------------- 08.16.01 17:19:07 xbox ethernet link is connected at 100 Mbps in full-duplex mode 08.16.01 17:19:10 Timing for copying last cache file: 08.16.01 17:19:10 Total read thread file time: 4233239 08.16.01 17:19:10 Total read thread blocked time: 3692843 08.16.01 17:19:10 Total write thread file time: 6758548 08.16.01 17:19:10 Total write thread zlib time: 2650495 08.16.01 17:19:10 Total write thread blocked time: 916658 08.16.01 17:19:10 Total copying time: 10745020 08.16.01 17:19:10 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.16.01 17:19:23 waiting for asynchronous player profile writes to finish... 08.16.01 17:19:54 Timing for copying last cache file: 08.16.01 17:19:54 Total read thread file time: 71673013 08.16.01 17:19:54 Total read thread blocked time: 27152973 08.16.01 17:19:54 Total write thread file time: 79984864 08.16.01 17:19:54 Total write thread zlib time: 21459854 08.16.01 17:19:54 Total write thread blocked time: 937847 08.16.01 17:19:54 Total copying time: 102428287 08.16.01 17:19:55 WARNING: object_create - an object with this name already exists 08.16.01 17:23:31 ### ERROR too many transparent geometry groups 08.16.01 17:23:31 ### ERROR too many dynamic triangles requested from rasterizer 08.16.01 17:23:31 unable to allocate dynamic structure triangles. 08.16.01 17:23:31 ### ERROR too many dynamic vertices requested from rasterizer 08.16.01 17:23:31 build_sprite failed to allocate dynamic vertices 08.16.01 17:24:32 WARNING: object_create - an object with this name already exists 08.16.01 17:27:10 WARNING: object_create - an object with this name already exists 08.16.01 17:27:10 WARNING: object_create - an object with this name already exists 08.16.01 17:27:10 wrong structure bsp, cannot execute command list keyes_face_display 08.16.01 17:27:26 wrong structure bsp, cannot execute command list cortana_look_display 08.16.01 17:27:44 wrong structure bsp, cannot execute command list cortana_look_display 08.16.01 17:28:06 wrong structure bsp, cannot execute command list keyes_look_display 08.16.01 17:28:16 wrong structure bsp, cannot execute command list keyes_face_display 08.17.01 18:48:43 halo xbox 01.08.15.1749(CACHE) ---------------------------------------------- 08.17.01 18:48:43 xbox ethernet link is connected at 100 Mbps in full-duplex mode 08.17.01 18:48:43 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.17.01 18:50:09 event handler function failed for widget 'server_list' 08.17.01 18:50:10 system nickname set to 'Disco' 08.17.01 18:50:28 Timing for copying last cache file: 08.17.01 18:50:28 Total read thread file time: 11743034 08.17.01 18:50:28 Total read thread blocked time: 4475153 08.17.01 18:50:28 Total write thread file time: 13448825 08.17.01 18:50:28 Total write thread zlib time: 4178590 08.17.01 18:50:28 Total write thread blocked time: 743816 08.17.01 18:50:28 Total copying time: 18990198 08.17.01 19:03:40 the game host went down 08.17.01 19:04:55 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.17.01 19:06:10 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.17.01 19:07:25 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.17.01 19:08:40 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.17.01 19:09:55 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.17.01 19:11:10 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.17.01 19:12:25 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.17.01 19:13:40 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.17.01 19:15:19 event handler function failed for widget 'server_list' 08.17.01 19:15:26 Timing for copying last cache file: 08.17.01 19:15:26 Total read thread file time: 8063030 08.17.01 19:15:26 Total read thread blocked time: 13847970 08.17.01 19:15:26 Total write thread file time: 13909148 08.17.01 19:15:26 Total write thread zlib time: 2985308 08.17.01 19:15:26 Total write thread blocked time: 337730 08.17.01 19:15:26 Total copying time: 21758856 08.17.01 19:15:26 waiting for precaching to terminate 08.17.01 19:15:26 precaching terminated 08.17.01 19:17:35 Timing for copying last cache file: 08.17.01 19:17:35 Total read thread file time: 10720874 08.17.01 19:17:35 Total read thread blocked time: 19477310 08.17.01 19:17:35 Total write thread file time: 19443978 08.17.01 19:17:35 Total write thread zlib time: 4159757 08.17.01 19:17:35 Total write thread blocked time: 232542 08.17.01 19:17:35 Total copying time: 434580350 08.17.01 19:17:35 NETGAME MAP FAILURE: failed to find enough spawn points for race 0/4 08.17.01 19:17:41 ### ERROR too many lens flares submitted to frame 08.17.01 19:20:36 closing widget 'player_profile_edit_screen' because no saved game file is being edited 08.17.01 19:20:36 not currently editing a player profile 08.17.01 19:20:56 event handler function failed for widget 'server_list' 08.17.01 19:21:35 client reliable connection lost 08.17.01 19:21:43 failed to remove a client endpoint from the server's endpoint set (maybe it was already removed) 08.17.01 19:21:58 client reliable connection lost 08.17.01 19:22:11 client call to write_endpoint() returned error '_transport_error_connection_lost' 08.17.01 19:22:11 client call to write_endpoint() returned error '_transport_error_connection_lost' 08.17.01 19:22:41 client call to write_endpoint() returned error '_transport_error_connection_lost' 08.17.01 19:22:41 client call to write_endpoint() returned error '_transport_error_connection_lost' 08.17.01 19:22:54 client call to write_endpoint() returned error '_transport_error_connection_lost' 08.17.01 19:22:54 client call to write_endpoint() returned error '_transport_error_connection_lost' 08.17.01 19:23:07 client call to write_endpoint() returned error '_transport_error_connection_lost' 08.17.01 19:23:18 client call to write_endpoint() returned error '_transport_error_connection_lost' 08.17.01 19:23:18 client call to write_endpoint() returned error '_transport_error_connection_lost' 08.17.01 19:23:31 client call to write_endpoint() returned error '_transport_error_connection_lost' 08.17.01 19:23:31 client call to write_endpoint() returned error '_transport_error_connection_lost' 08.17.01 19:23:50 client call to write_endpoint() returned error '_transport_error_connection_lost' 08.17.01 19:24:22 event handler function failed for widget 'server_list' 08.17.01 19:24:32 event handler function failed for widget 'server_list' 08.17.01 19:24:32 not attempting to start a new server; there are other servers available 08.17.01 19:24:32 event handler function failed for widget 'server_list' 08.17.01 19:24:45 event handler function failed for widget 'server_list' 08.17.01 19:25:10 Timing for copying last cache file: 08.17.01 19:25:10 Total read thread file time: 10340162 08.17.01 19:25:10 Total read thread blocked time: 5070682 08.17.01 19:25:10 Total write thread file time: 12617806 08.17.01 19:25:10 Total write thread zlib time: 4199707 08.17.01 19:25:10 Total write thread blocked time: 807578 08.17.01 19:25:10 Total copying time: 17711213 08.17.01 19:26:12 client reliable connection lost 08.17.01 19:26:12 the game host went down 08.17.01 19:28:57 halo xbox 01.08.15.1749(CACHE) ---------------------------------------------- 08.17.01 19:28:57 xbox ethernet link is connected at 100 Mbps in full-duplex mode 08.17.01 19:28:57 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.17.01 19:29:55 halobeta xbox 01.08.15.1749(CACHE) ---------------------------------------------- 08.17.01 19:29:55 global symbol fixup: 3ef400 08.17.01 19:29:56 xbox ethernet link is connected at 100 Mbps in full-duplex mode 08.17.01 19:29:57 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.17.01 19:30:46 sent out a broadcast game search packet 08.17.01 19:30:46 searching for a network game ... 08.17.01 19:30:46 there is an open XBox net game with 0 players and 1 machines 08.17.01 19:30:49 attempting to connect to game @ 0.202.157.0:5150 08.17.01 19:30:49 Printing stuff for Mat's edification 08.17.01 19:30:49 5101CEA2 08.17.01 19:30:49 00174460 _main + 0000 : shell_xbox.obj 08.17.01 19:30:49 000EC890 _main_loop + 0000 : main.obj 08.17.01 19:30:49 000D6540 _process_ui_widgets + 0000 : ui_widget.obj 08.17.01 19:30:49 000D6020 _widget_instance_process_one_event_recursive + 0000 : ui_widget.obj 08.17.01 19:30:49 000D6020 _widget_instance_process_one_event_recursive + 0000 : ui_widget.obj 08.17.01 19:30:49 000D4B00 _event_handler_dispatch + 0000 : ui_widget.obj 08.17.01 19:30:49 000D6710 _ui_widget_event_handler_function_invoke + 0000 : ui_widget_event_handler_functions.obj 08.17.01 19:30:49 003A81D9 _render + 8299 : 08.17.01 19:30:49 000858A0 _display_assert + 0000 : cseries.obj 08.17.01 19:30:49 00088F50 _stack_walk + 0000 : stack_walk_windows.obj 08.17.01 19:30:49 000885E0 _stack_walk_with_context + 0000 : stack_walk_windows.obj 08.17.01 19:30:49 Ignore above if you're not Mat 08.17.01 19:30:49 80027698 08.17.01 19:30:49 001AF20A _mainXapiStartup@4 + 005C : xapilib:xapi0.obj 08.17.01 19:30:49 001744AA _main + 004A : shell_xbox.obj 08.17.01 19:30:49 000ECBF6 _main_loop + 0366 : main.obj 08.17.01 19:30:49 000D665C _process_ui_widgets + 011C : ui_widget.obj 08.17.01 19:30:49 000D64DB _widget_instance_process_one_event_recursive + 04BB : ui_widget.obj 08.17.01 19:30:49 000D63E2 _widget_instance_process_one_event_recursive + 03C2 : ui_widget.obj 08.17.01 19:30:49 000D4B5B _event_handler_dispatch + 005B : ui_widget.obj 08.17.01 19:30:49 000D6759 _ui_widget_event_handler_function_invoke + 0049 : ui_widget_event_handler_functions.obj 08.17.01 19:30:49 000DC767 _start_network_game_if_no_advertised_servers + 0027 : ui_widget_event_handler_functions.obj 08.17.01 19:30:49 000858B2 _display_assert + 0012 : cseries.obj 08.17.01 19:30:49 00088F61 _stack_walk + 0011 : stack_walk_windows.obj 08.17.01 19:30:49 EXCEPTION halt in c:\halo\SOURCE\interface\ui_widget_event_handler_functions.c,#3926: expected a column list for server list 08.17.01 19:31:31 halo xbox 01.08.15.1749(CACHE) ---------------------------------------------- 08.17.01 19:31:31 xbox ethernet link is connected at 100 Mbps in full-duplex mode 08.17.01 19:31:31 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.12.04 20:43:40 halo xbox 01.08.15.1749(CACHE) ---------------------------------------------- 08.12.04 20:43:40 xbox ethernet link is not connected 08.12.04 20:43:41 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.12.04 20:44:02 waiting for asynchronous player profile writes to finish... 08.12.04 20:44:03 WARNING: object_create - an object with this name already exists 08.12.04 20:47:19 ### ERROR too many transparent geometry groups 08.12.04 20:47:20 ### ERROR too many dynamic triangles requested from rasterizer 08.12.04 20:47:20 unable to allocate dynamic structure triangles. 08.12.04 20:47:20 ### ERROR too many dynamic vertices requested from rasterizer 08.12.04 20:47:20 build_sprite failed to allocate dynamic vertices 08.12.04 20:47:30 WARNING: object_create - an object with this name already exists 08.12.04 20:48:57 WARNING: object_create - an object with this name already exists 08.12.04 20:48:57 WARNING: object_create - an object with this name already exists 08.12.04 20:48:57 wrong structure bsp, cannot execute command list keyes_face_display 08.12.04 21:06:50 waiting for asynchronous player profile writes to finish... 08.12.04 21:06:54 closing widget 'player_profile_edit_screen' because no saved game file is being edited 08.12.04 21:06:54 not currently editing a player profile 08.13.04 00:17:38 halo xbox 01.08.15.1749(CACHE) ---------------------------------------------- 08.13.04 00:17:38 xbox ethernet link is not connected 08.13.04 00:17:39 ### ERROR failed to open bink file 'd:\bink\intro.bik' 08.13.04 00:17:51 WARNING: object_create - an object with this name already exists 08.13.04 00:18:06 ### ERROR too many transparent geometry groups 08.13.04 00:18:07 ### ERROR too many dynamic vertices requested from rasterizer 08.13.04 00:18:07 build_sprite failed to allocate dynamic vertices 08.13.04 00:18:17 WARNING: object_create - an object with this name already exists 08.13.04 00:19:08 WARNING: object_create - an object with this name already exists 08.13.04 00:19:08 WARNING: object_create - an object with this name already exists 08.13.04 00:19:08 wrong structure bsp, cannot execute command list keyes_face_display 08.13.04 00:19:23 wrong structure bsp, cannot execute command list cortana_look_display 08.13.04 00:19:42 wrong structure bsp, cannot execute command list cortana_look_display 08.13.04 00:20:04 wrong structure bsp, cannot execute command list keyes_look_display 08.13.04 00:20:14 wrong structure bsp, cannot execute command list keyes_face_display 08.13.04 00:21:05 WARNING: object_create - an object with this name already exists 08.13.04 00:21:37 WARNING: object_create - an object with this name already exists 08.13.04 00:21:47 WARNING: object_create - an object with this name already exists 07.14.04 18:29:17 halobeta xbox 01.08.15.1749(CACHE) ---------------------------------------------- 07.14.04 18:29:17 global symbol fixup: 3ef400 07.14.04 18:29:18 xbox ethernet link is not connected 07.14.04 18:29:19 ### ERROR failed to open bink file 'd:\bink\intro.bik' 07.14.04 18:29:30 WARNING: object_create - an object with this name already exists 07.14.04 18:32:50 ### ERROR too many transparent geometry groups 07.14.04 18:32:50 ### ERROR too many dynamic triangles requested from rasterizer 07.14.04 18:32:50 unable to allocate dynamic structure triangles. 07.14.04 18:32:50 ### ERROR too many dynamic vertices requested from rasterizer 07.14.04 18:32:50 build_sprite failed to allocate dynamic vertices 07.14.04 18:32:51 WARNING: object_create - an object with this name already exists 07.14.04 18:33:48 WARNING: object_create - an object with this name already exists 07.14.04 18:33:48 WARNING: object_create - an object with this name already exists 07.14.04 18:33:48 wrong structure bsp, cannot execute command list keyes_face_display 07.14.04 18:33:50 WARNING: object melee_door_2 created at a starting location outside the map 11.08.01 00:00:54 halo xbox 01.08.15.1749(CACHE) ---------------------------------------------- 11.08.01 00:00:54 xbox ethernet link is not connected 11.08.01 00:00:55 ### ERROR failed to open bink file 'd:\bink\intro.bik' 11.08.01 00:01:04 waiting for asynchronous player profile writes to finish... 11.08.01 00:01:05 WARNING: object_create - an object with this name already exists 11.08.01 00:02:12 WARNING: object_create - an object with this name already exists 11.08.01 00:02:12 WARNING: object_create - an object with this name already exists 11.08.01 00:02:12 WARNING: object_create - an object with this name already exists 11.08.01 00:02:12 WARNING: object_create - an object with this name already exists 11.08.01 00:04:32 ### ERROR too many transparent geometry groups 11.08.01 00:04:33 ### ERROR too many dynamic triangles requested from rasterizer 11.08.01 00:04:33 unable to allocate dynamic structure triangles. 11.08.01 00:04:33 ### ERROR too many dynamic vertices requested from rasterizer 11.08.01 00:04:33 build_sprite failed to allocate dynamic vertices 11.08.01 00:04:40 WARNING: object_create - an object with this name already exists 11.08.01 00:05:41 WARNING: object_create - an object with this name already exists 11.08.01 00:05:41 WARNING: object_create - an object with this name already exists 11.08.01 00:05:41 wrong structure bsp, cannot execute command list keyes_face_display 11.08.01 00:05:56 wrong structure bsp, cannot execute command list cortana_look_display 11.08.01 00:06:15 wrong structure bsp, cannot execute command list cortana_look_display 11.08.01 00:06:36 wrong structure bsp, cannot execute command list keyes_look_display 11.08.01 00:06:47 wrong structure bsp, cannot execute command list keyes_face_display 11.08.01 00:07:38 WARNING: object_create - an object with this name already exists 11.08.01 00:08:09 WARNING: object_create - an object with this name already exists 11.08.01 00:08:20 WARNING: object_create - an object with this name already exists 11.08.01 00:01:53 halobeta xbox 01.08.15.1749(CACHE) ---------------------------------------------- 11.08.01 00:01:53 global symbol fixup: 3ef400 11.08.01 00:01:54 xbox ethernet link is not connected 11.08.01 00:01:55 ### ERROR failed to open bink file 'd:\bink\intro.bik' 11.08.01 00:02:18 WARNING: object_create - an object with this name already exists 11.08.01 00:06:00 ### ERROR too many transparent geometry groups 11.08.01 00:06:01 ### ERROR too many dynamic triangles requested from rasterizer 11.08.01 00:06:01 unable to allocate dynamic structure triangles. 11.08.01 00:06:01 ### ERROR too many dynamic vertices requested from rasterizer 11.08.01 00:06:01 build_sprite failed to allocate dynamic vertices 11.08.01 00:06:13 WARNING: object_create - an object with this name already exists 11.08.01 00:07:22 WARNING: object_create - an object with this name already exists 11.08.01 00:07:22 WARNING: object_create - an object with this name already exists 11.08.01 00:07:22 wrong structure bsp, cannot execute command list keyes_face_display 11.08.01 00:07:38 wrong structure bsp, cannot execute command list cortana_look_display 11.08.01 00:07:56 wrong structure bsp, cannot execute command list cortana_look_display 11.08.01 00:08:18 wrong structure bsp, cannot execute command list keyes_look_display 11.08.01 00:08:28 wrong structure bsp, cannot execute command list keyes_face_display 11.08.01 00:09:20 WARNING: object_create - an object with this name already exists 11.08.01 00:09:50 encounterless captain (keyes): command list look_at_cortana is stuck looping (aborting on loop #1) 11.08.01 00:09:51 encounterless cyborg (chief): command list look_at_cortana is stuck looping (aborting on loop #1) 11.08.01 00:09:51 WARNING: object_create - an object with this name already exists 11.08.01 00:10:01 WARNING: object_create - an object with this name already exists 11.08.01 00:10:02 WARNING: object melee_door_2 created at a starting location outside the map 11.08.01 00:12:05 Printing stuff for Mat's edification 11.08.01 00:12:05 5101CEA2 11.08.01 00:12:05 00174460 _main + 0000 : shell_xbox.obj 11.08.01 00:12:05 000EC890 _main_loop + 0000 : main.obj 11.08.01 00:12:05 000A9E70 _game_time_update + 0000 : game_time.obj 11.08.01 00:12:05 0009D450 _game_tick + 0000 : game.obj 11.08.01 00:12:05 0003A7A0 _actors_update + 0000 : actors.obj 11.08.01 00:12:05 000374F0 _actor_decision_loop + 0000 : actors.obj 11.08.01 00:12:05 00036010 _actor_type_decide_action + 0000 : actor_types.obj 11.08.01 00:12:05 145A5FB4 11.08.01 00:12:05 0001ABF0 _actor_action_handle_panic_from_burning_to_death + 0000 : actions.obj 11.08.01 00:12:05 0005CDC0 _prop_get_active_by_unit_index + 0000 : props.obj 11.08.01 00:12:05 001245B0 _object_get_and_verify_type + 0000 : objects.obj 11.08.01 00:12:05 000858A0 _display_assert + 0000 : cseries.obj 11.08.01 00:12:05 00088F50 _stack_walk + 0000 : stack_walk_windows.obj 11.08.01 00:12:05 000885E0 _stack_walk_with_context + 0000 : stack_walk_windows.obj 11.08.01 00:12:05 Ignore above if you're not Mat 11.08.01 00:12:05 80027698 11.08.01 00:12:05 001AF20A _mainXapiStartup@4 + 005C : xapilib:xapi0.obj 11.08.01 00:12:05 001744AA _main + 004A : shell_xbox.obj 11.08.01 00:12:05 000ECCEF _main_loop + 045F : main.obj 11.08.01 00:12:05 000AA145 _game_time_update + 02D5 : game_time.obj 11.08.01 00:12:05 0003A954 _ai_update + 0044 : ai.obj 11.08.01 00:12:05 00039F1E _actor_update + 00BE : actors.obj 11.08.01 00:12:05 0003755A _actor_decision_loop + 006A : actors.obj 11.08.01 00:12:05 0003605D _actor_type_decide_action + 004D : actor_types.obj 11.08.01 00:12:05 00034110 _grunt_decide_action + 0070 : actor_type_grunt.obj 11.08.01 00:12:05 0001AC3E _actor_action_handle_panic_from_burning_to_death + 004E : actions.obj 11.08.01 00:12:05 0005CDD1 _prop_get_active_by_unit_index + 0011 : props.obj 11.08.01 00:12:05 00124602 _object_get_and_verify_type + 0052 : objects.obj 11.08.01 00:12:05 000858B2 _display_assert + 0012 : cseries.obj 11.08.01 00:12:05 00088F61 _stack_walk + 0011 : stack_walk_windows.obj 11.08.01 00:12:05 EXCEPTION halt in c:\halo\SOURCE\objects\objects.c,#1573: got an object type we didn't expect (expected one of 0x00000003 but got #6). 11.08.01 00:39:36 halo xbox 01.08.15.1749(CACHE) ---------------------------------------------- 11.08.01 00:39:36 xbox ethernet link is not connected 11.08.01 00:39:37 ### ERROR failed to open bink file 'd:\bink\intro.bik' 11.08.01 00:39:49 waiting for asynchronous player profile writes to finish... 11.08.01 00:39:50 WARNING: object_create - an object with this name already exists 11.08.01 04:10:37 halobeta xbox 01.08.15.1749(CACHE) ---------------------------------------------- 11.08.01 04:10:37 global symbol fixup: 3ef400 11.08.01 04:10:38 xbox ethernet link is not connected 11.08.01 04:10:39 ### ERROR failed to open bink file 'd:\bink\intro.bik' 11.08.01 04:10:50 ### DEBUG unlocking all solo levels for newly created profile 11.08.01 04:10:56 waiting for asynchronous player profile writes to finish... 11.08.01 04:10:57 WARNING: object_create - an object with this name already exists 11.08.01 04:37:56 halo xbox 01.08.15.1749(CACHE) ---------------------------------------------- 11.08.01 04:37:56 xbox ethernet link is not connected 11.08.01 04:37:57 ### ERROR failed to open bink file 'd:\bink\intro.bik' 11.08.01 04:38:04 waiting for asynchronous player profile writes to finish... 11.08.01 04:38:05 WARNING: object_create - an object with this name already exists 11.08.01 04:44:10 ### ERROR too many transparent geometry groups 11.08.01 04:44:11 ### ERROR too many dynamic triangles requested from rasterizer 11.08.01 04:44:11 unable to allocate dynamic structure triangles. 11.08.01 04:44:11 ### ERROR too many dynamic vertices requested from rasterizer 11.08.01 04:44:11 build_sprite failed to allocate dynamic vertices 11.08.01 04:44:26 WARNING: object_create - an object with this name already exists 11.08.01 04:46:09 WARNING: object_create - an object with this name already exists 11.08.01 04:46:09 WARNING: object_create - an object with this name already exists 11.08.01 04:46:09 wrong structure bsp, cannot execute command list keyes_face_display 11.08.01 04:46:24 wrong structure bsp, cannot execute command list cortana_look_display 11.08.01 04:46:43 wrong structure bsp, cannot execute command list cortana_look_display 11.08.01 04:47:04 wrong structure bsp, cannot execute command list keyes_look_display 11.08.01 04:47:15 wrong structure bsp, cannot execute command list keyes_face_display 11.08.01 04:48:06 WARNING: object_create - an object with this name already exists 11.08.01 04:48:38 WARNING: object_create - an object with this name already exists 11.08.01 04:48:48 WARNING: object_create - an object with this name already exists 11.08.01 00:23:05 halobeta xbox 01.08.15.1749(CACHE) ---------------------------------------------- 11.08.01 00:23:05 global symbol fixup: 3ef400 11.08.01 00:23:06 xbox ethernet link is connected at 100 Mbps in full-duplex mode 11.08.01 00:23:07 ### ERROR failed to open bink file 'd:\bink\intro.bik' 11.08.01 00:24:22 ### DEBUG unlocking all solo levels for newly created profile 11.08.01 00:24:42 WARNING: object_create - an object with this name already exists 11.08.01 00:28:04 ### ERROR too many transparent geometry groups 11.08.01 00:28:04 ### ERROR too many dynamic triangles requested from rasterizer 11.08.01 00:28:04 unable to allocate dynamic structure triangles. 11.08.01 00:28:05 ### ERROR too many dynamic vertices requested from rasterizer 11.08.01 00:28:05 build_sprite failed to allocate dynamic vertices 11.08.01 00:28:16 WARNING: object_create - an object with this name already exists 11.08.01 00:30:06 WARNING: object_create - an object with this name already exists 11.08.01 00:30:06 WARNING: object_create - an object with this name already exists 11.08.01 00:30:06 wrong structure bsp, cannot execute command list keyes_face_display 11.08.01 00:30:21 wrong structure bsp, cannot execute command list cortana_look_display 11.08.01 00:30:40 wrong structure bsp, cannot execute command list cortana_look_display 11.08.01 00:31:02 wrong structure bsp, cannot execute command list keyes_look_display 11.08.01 00:31:12 wrong structure bsp, cannot execute command list keyes_face_display 11.08.01 00:32:03 WARNING: object_create - an object with this name already exists 11.08.01 00:32:26 WARNING: object melee_door_2 created at a starting location outside the map 11.08.01 00:00:28 halobeta xbox 01.08.15.1749(CACHE) ---------------------------------------------- 11.08.01 00:00:28 global symbol fixup: 3ef400 11.08.01 00:00:29 xbox ethernet link is not connected 11.08.01 00:00:30 ### ERROR failed to open bink file 'd:\bink\intro.bik' 11.08.01 00:01:53 setting up a net game 11.08.01 00:01:53 opening game 11.08.01 00:01:53 attempting to connect to game @ 11.08.01 00:01:53 joining a network game ... 11.08.01 00:01:53 new remote connection accepted from 127.0.0.1:1024 11.08.01 00:01:53 new client connected from ip 127.0.0.1:1024 (validation pending) 11.08.01 00:01:53 server added machine @ 127.0.0.1:1024 to the game at machine index #0 11.08.01 00:01:53 successfully joined a net game; our machine is #0 11.08.01 00:01:53 received updated game settings from the server; there are 0 players on 1 machines in the game 11.08.01 00:01:53 player count 0 machine count 1 11.08.01 00:01:53 waiting for game to start ... 11.08.01 00:01:53 server updated machine #0 settings 11.08.01 00:01:53 server received machine settings for machine #0/'Disco' 11.08.01 00:01:53 requesting a player addition (controller index #0) 11.08.01 00:01:53 received updated game settings from the server; there are 0 players on 1 machines in the game 11.08.01 00:01:53 player count 0 machine count 1 11.08.01 00:01:53 server added player from machine #0 at controller index #0 to the game 11.08.01 00:01:53 received updated game settings from the server; there are 1 players on 1 machines in the game 11.08.01 00:01:53 player count 1 machine count 1 11.08.01 00:02:14 closing game 11.08.01 00:02:14 signalling client machines to begin loading for network game 11.08.01 00:02:14 received updated game settings from the server; there are 1 players on 1 machines in the game 11.08.01 00:02:14 player count 1 machine count 1 11.08.01 00:02:14 Timing for copying last cache file: 11.08.01 00:02:14 Total read thread file time: 10040804 11.08.01 00:02:14 Total read thread blocked time: 20234608 11.08.01 00:02:14 Total write thread file time: 18762203 11.08.01 00:02:14 Total write thread zlib time: 4182513 11.08.01 00:02:14 Total write thread blocked time: 26385 11.08.01 00:02:14 Total copying time: 110021761 11.08.01 00:02:14 memory check failed at scenario_load, difference between min and max memory free is 77824 11.08.01 00:02:14 NETGAME MAP FAILURE: missing hill flag [team 1] 11.08.01 00:02:14 local machine is loaded & ready to play 11.08.01 00:02:14 client signalled to begin loading for network game 11.08.01 00:02:14 all machines have successfully loaded 11.08.01 00:02:24 requesting a player removal (controller index #0) 11.08.01 00:02:24 player removed from game and sent to heaven 11.08.01 00:02:24 no local players remain in the game, exiting the game now 11.08.01 00:02:24 memory check failed at scenario_load, difference between min and max memory free is 77824 11.08.01 00:02:24 network client disposed 11.08.01 00:02:24 network server disposed 11.08.01 00:02:24 no network game server 11.08.01 00:02:40 setting up a net game 11.08.01 00:02:40 opening game 11.08.01 00:02:41 attempting to connect to game @ 11.08.01 00:02:41 joining a network game ... 11.08.01 00:02:41 new remote connection accepted from 127.0.0.1:1025 11.08.01 00:02:41 new client connected from ip 127.0.0.1:1025 (validation pending) 11.08.01 00:02:41 server added machine @ 127.0.0.1:1025 to the game at machine index #0 11.08.01 00:02:41 successfully joined a net game; our machine is #0 11.08.01 00:02:41 received updated game settings from the server; there are 0 players on 1 machines in the game 11.08.01 00:02:41 player count 0 machine count 1 11.08.01 00:02:41 waiting for game to start ... 11.08.01 00:02:41 server updated machine #0 settings 11.08.01 00:02:41 server received machine settings for machine #0/'Disco' 11.08.01 00:02:41 requesting a player addition (controller index #0) 11.08.01 00:02:41 received updated game settings from the server; there are 0 players on 1 machines in the game 11.08.01 00:02:41 player count 0 machine count 1 11.08.01 00:02:41 server added player from machine #0 at controller index #0 to the game 11.08.01 00:02:41 received updated game settings from the server; there are 1 players on 1 machines in the game 11.08.01 00:02:41 player count 1 machine count 1 11.08.01 00:02:47 closing game 11.08.01 00:02:47 signalling client machines to begin loading for network game 11.08.01 00:02:47 received updated game settings from the server; there are 1 players on 1 machines in the game 11.08.01 00:02:47 player count 1 machine count 1 11.08.01 00:02:47 memory check failed at scenario_load, difference between min and max memory free is 77824 11.08.01 00:02:47 NETGAME MAP FAILURE: missing hill flag [team 1] 11.08.01 00:02:47 local machine is loaded & ready to play 11.08.01 00:02:47 client signalled to begin loading for network game 11.08.01 00:02:47 all machines have successfully loaded