D nXr[yMED/Utilities.lua" import "Scripts/Mission/Utilities/Helpers_MP.lua" import "./autoimportSM_Start("Mainflow") gGame:SetLevelParticleSystemAlignment('Up axis aligned to world') end ----------------------------------------------------------- -- OnInitializeNonSessionMaster -- Called on clients that are not the session master ----------------------------------------------------------- function OnInitializeNonSessionMaster() -- Align the rain particle system properly (because of patching this is in the script instead of in the LevelSettings) gGame:SetLevelParticleSystemAlignment('Up axis aligned to world') eUtilityUpdate() SMED_UtilityUpdate() end